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Recent Entries:
Top Posts:
- [15501] Paper Vision 3D Sphere - Carousels on Steroids!
- [8170] Simple PaperVision3D Blurring example
- [7963] Carousel v0.2 - source code
- [7941] PaperVision3D/Flex2 Carousel v0.2
- [7912] Saving images from Flex using ColdFusion: Simple Example with source code
- [7816] PaperVision Carousel0.3 - one step closer to the master plan!
- [7473] Simple Dynamic Cursor Example in Flex2: With source code
- [7383] Simple PaperVision3D Blurring example : source code
- [6603] PaperVision3D is good for cubes! - a "geek" gift
- [5683] PaperVision, Flex2 and my daughter all playing together!
Recent Comments:
- ColdFusion and constants - how do you do them?
Ben Spencer said: Hi David, If you create a getConstants() method where you just set up a local var STRUCT with the ... [More] - ColdFusion and constants - how do you do them?
John Whish said: Hi Jim, you're right. David does mention that in the post. I read David's post when I posted my orig... [More] - ColdFusion and constants - how do you do them?
Jim Connor said: > I should point out that the THIS scope is a public property so can be set by code outside your ... [More] - ColdFusion and constants - how do you do them?
John Whish said: I should point out that the THIS scope is a public property so can be set by code outside your cfc. ... [More] - ColdFusion and constants - how do you do them?
Jim Connor said: We use the 'this' scope of the related cfc to store constants. I also use the C++ convention of maki... [More]
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PaperVision, Flex2 and my daughter all playing together!
In my ever increasing quest for cramming my head with stuff, I have been attempting to learn 3D stuff, using PaperVision3D.
Here is my first example! Very basic compared with what others are doing, but *I* did this one!
I've still got lots to learn, but in the mean time, 'ave a look!
My PaperVision Playing requires Adobe Flash Player 9. Get Adobe Flash..
Thanks to Campbell Anderson for his help!

This is a work in progress atm, and the source code is a bit embarrassing :-S
Once I've made a few tweaks, and tided up the code (eg: removed all the commented out code in there while I was working out what the heck was going on...) I'll give it out